Kevarys

Gem System

200 gems indexed 59 ornament unlocks 12 shown on this page 200 total results Page 11 / 17
Gems are looted from any Monster or Boss in game
Abyssal Martyr Gem

Abyssal Martyr Gem

Base tier: Martyr Gem • Item ID: 30784 • Style: Legendary Party Support

When a nearby party member would take lethal damage, redirect 15% of the hit to yourself and grant them a 3% max HP shield for 6s. 180s cooldown.

Details: Range: 5 SQM

armorshieldhelmetringnecklacebeltKnightPaladinDruid

Base bonuses

Martyr Redirect Percent
15
Martyr Shield Percent
3
Martyr Shield Duration
6
Martyr Range
5
Martyr Cooldown
180

Ornaments

No ornament unlock listed for this gem.
Tier details6 tiers
TierNameEffect / damage / numbersBonusesUpgradeOrnament
1 Small Martyr Gem

When a nearby party member would take lethal damage, redirect 15% of the hit to yourself and grant them a 3% max HP shield for 6s. 180s cooldown.

Details: Range: 5 SQM

Martyr Redirect Percent 15Martyr Shield Percent 3Martyr Shield Duration 6Martyr Range 5Martyr Cooldown 180
10 × item 30658
2 Lesser Martyr Gem

When a nearby party member would take lethal damage, redirect 20% of the hit to yourself and grant them a 4% max HP shield for 6s. 165s cooldown.

Details: Range: 6 SQM

Martyr Redirect Percent 20Martyr Shield Percent 4Martyr Shield Duration 6Martyr Range 6Martyr Cooldown 165
25 × item 30658
3 Greater Martyr Gem

When a nearby party member would take lethal damage, redirect 35% of the hit to yourself and grant them a 5% max HP shield for 7s. 150s cooldown.

Details: Range: 7 SQM

Martyr Redirect Percent 25Martyr Shield Percent 5Martyr Shield Duration 7Martyr Range 7Martyr Cooldown 150
50 × item 30658
4 Super Martyr Gem

When a nearby party member would take lethal damage, redirect 40% of the hit to yourself and grant them a 6% max HP shield for 8s. 135s cooldown.

Details: Shield Duration: 7s, Range: 8 SQM

Martyr Redirect Percent 30Martyr Shield Percent 6Martyr Shield Duration 8Martyr Range 8Martyr Cooldown 135
100 × item 30658
5 Mega Martyr Gem

When a nearby party member would take lethal damage, redirect 45% of the hit to yourself and grant them a % max HP shield for 9s. 120s cooldown.

Details: Shield Duration: 7s, Range: 9 SQM

Martyr Redirect Percent 35Martyr Shield Percent 8Martyr Shield Duration 9Martyr Range 9Martyr Cooldown 120
150 × item 30658
6 Abyssal Martyr Gem

When a nearby party member would take lethal damage, redirect 50% of the hit to yourself and grant them a 10% max HP shield for 10s. 90s cooldown.

Details: Range: 10 SQM

Martyr Redirect Percent 50Martyr Shield Percent 10Martyr Shield Duration 10Martyr Range 10Martyr Cooldown 90
Abyssal Herald Gem

Abyssal Herald Gem

Base tier: Herald Gem • Item ID: 30785 • Style: Energy Barrage

Dealing damage has 3% chance every 30s to fire up to 1 energy shot at nearby enemies. Kills from the shot burst into a small energy blast.

Details: Cooldown: 30s, Max Shots: 1, Range: 3 SQM, Damage: 20%, Explosion Percent: 25%

weaponwandDamage Dealers

Base bonuses

Herald Chance
1
Herald Cooldown
30
Herald Max Shots
1
Herald Range
3
Herald Damage Percent
20
Herald Explosion Percent
25

Ornaments

No ornament unlock listed for this gem.
Tier details6 tiers
TierNameEffect / damage / numbersBonusesUpgradeOrnament
1 Small Herald Gem

Dealing damage has 3% chance every 30s to fire up to 1 energy shot at nearby enemies. Kills from the shot burst into a small energy blast.

Details: Cooldown: 30s, Max Shots: 1, Range: 3 SQM, Damage: 20%, Explosion Percent: 25%

Herald Chance 3Herald Cooldown 30Herald Max Shots 1Herald Range 3Herald Damage Percent 20Herald Explosion Percent 25
10 × item 30658
2 Lesser Herald Gem

Dealing damage has 5% chance every 30s to fire up to 2 energy shot at nearby enemies. Kills from the shot burst into a small energy blast.

Details: Cooldown: 30s, Max Shots: 1, Range: 4 SQM, Damage: 25%, Explosion Percent: 30%

Herald Chance 5Herald Cooldown 30Herald Max Shots 2Herald Range 3Herald Damage Percent 25Herald Explosion Percent 30
25 × item 30658
3 Greater Herald Gem

Dealing damage has 7% chance every 30s to fire up to 2 energy shot at nearby enemies. Kills from the shot burst into a small energy blast.

Details: Cooldown: 30s, Max Shots: 2, Range: 4 SQM, Damage: 30%, Explosion Percent: 35%

Herald Chance 7Herald Cooldown 30Herald Max Shots 2Herald Range 4Herald Damage Percent 30Herald Explosion Percent 35
50 × item 30658
4 Super Herald Gem

Dealing damage has 9% chance every 30s to fire up to 3 energy shot at nearby enemies. Kills from the shot burst into a small energy blast.

Details: Cooldown: 30s, Max Shots: 2, Range: 5 SQM, Damage: 35%, Explosion Percent: 40%

Herald Chance 9Herald Cooldown 30Herald Max Shots 3Herald Range 5Herald Damage Percent 35Herald Explosion Percent 40
100 × item 30658
5 Mega Herald Gem

Dealing damage has 12% chance every 30s to fire up to 4 energy shot at nearby enemies. Kills from the shot burst into a small energy blast.

Details: Cooldown: 30s, Max Shots: 3, Range: 6 SQM, Damage: 40%, Explosion Percent: 45%

Herald Chance 12Herald Cooldown 30Herald Max Shots 4Herald Range 6Herald Damage Percent 40Herald Explosion Percent 45
150 × item 30658
6 Abyssal Herald Gem

Dealing damage has 15% chance every 30s to fire up to 5 energy shot at nearby enemies. Kills from the shot burst into a small energy blast.

Details: Cooldown: 30s, Max Shots: 3, Range: 7 SQM, Damage: 50%, Explosion Percent: 60%

Herald Chance 15Herald Cooldown 30Herald Max Shots 5Herald Range 7Herald Damage Percent 50Herald Explosion Percent 60
The Obituary Gem

The Obituary Gem

Base tier: The Obituary Gem • Item ID: 30786 • Style: Death Diary

When you die to a monster while wearing this gem, it records the killer for 2h. Each active death entry grants +6% damage against that monster.

Details: Duration: 2h, Max Entries: 1

helmetarmorlegsbootsglovesbeltringnecklaceshieldweaponwandBoss LearnersRevenge BuildsHardcore Hunters

Base bonuses

Obituary Damage Per Death
2
Obituary Duration
7200
Obituary Max Entries
1

Ornaments

No ornament unlock listed for this gem.
Tier details1 tiers
TierNameEffect / damage / numbersBonusesUpgradeOrnament
1 The Obituary Gem

When you die to a monster while wearing this gem, it records the killer for 2h. Each active death entry grants +6% damage against that monster.

Details: Duration: 2h, Max Entries: 1

Obituary Damage Per Death 2Obituary Duration 7200Obituary Max Entries 1
Last Breath Gem

Last Breath Gem

Base tier: Last Breath Gem • Item ID: 30787 • Style: Critical Health Escalation

When damaged below 10% HP, Last Breath activates every 60s. While active below 10% HP, recover 0.5% max HP and gain +1% damage/healing each second, up to +10%. Resets above 20% HP.

Details: Trigger Threshold: 10%, Reset Threshold: 20%, Heal Per Second: 0.5%, Damage/Healing Per Second: 1%, Max Bonus: 10%, Cooldown: 60s

helmetarmorlegsbootsglovesbeltringnecklaceshieldweaponwandRisk BuildsHealersDamage Dealers

Base bonuses

Last Breath Threshold
10
Last Breath Reset Threshold
20
Last Breath Percent Per Second
1
Last Breath Max Percent
10
Last Breath Heal Percent Per Second
0.5
Last Breath Cooldown
60

Ornaments

No ornament unlock listed for this gem.
Tier details6 tiers
TierNameEffect / damage / numbersBonusesUpgradeOrnament
1 Small Last Breath Gem

When damaged below 10% HP, Last Breath activates every 60s. While active below 10% HP, recover 0.5% max HP and gain +1% damage/healing each second, up to +10%. Resets above 20% HP.

Details: Trigger Threshold: 10%, Reset Threshold: 20%, Heal Per Second: 0.5%, Damage/Healing Per Second: 1%, Max Bonus: 10%, Cooldown: 60s

Last Breath Threshold 10Last Breath Reset Threshold 20Last Breath Percent Per Second 1Last Breath Max Percent 10Last Breath Heal Percent Per Second 0.5Last Breath Cooldown 60
10 × item 30658
2 Lesser Last Breath Gem

When damaged below 15% HP, Last Breath activates every 60s. While active below 15% HP, recover 1% max HP and gain +1.5% damage/healing each second, up to +10%. Resets above 25% HP.

Details: Trigger Threshold: 15%, Reset Threshold: 25%, Heal Per Second: 1%, Damage/Healing Per Second: 1.5%, Max Bonus: 10%, Cooldown: 60s

Last Breath Threshold 15Last Breath Reset Threshold 25Last Breath Percent Per Second 1.5Last Breath Max Percent 10Last Breath Heal Percent Per Second 1Last Breath Cooldown 60
25 × item 30658
3 Greater Last Breath Gem

When damaged below 20% HP, Last Breath activates every 60s. While active below 20% HP, recover 1.5% max HP and gain +2% damage/healing each second, up to +10%. Resets above 30% HP.

Details: Trigger Threshold: 20%, Reset Threshold: 30%, Heal Per Second: 1.5%, Damage/Healing Per Second: 2%, Max Bonus: 10%, Cooldown: 60s

Last Breath Threshold 20Last Breath Reset Threshold 30Last Breath Percent Per Second 2Last Breath Max Percent 10Last Breath Heal Percent Per Second 1.5Last Breath Cooldown 60
50 × item 30658
4 Super Last Breath Gem

When damaged below 25% HP, Last Breath activates every 60s. While active below 25% HP, recover 2% max HP and gain +2.5% damage/healing each second, up to +15%. Resets above 35% HP.

Details: Trigger Threshold: 25%, Reset Threshold: 35%, Heal Per Second: 2%, Damage/Healing Per Second: 2.5%, Max Bonus: 15%, Cooldown: 60s

Last Breath Threshold 25Last Breath Reset Threshold 35Last Breath Percent Per Second 2.5Last Breath Max Percent 15Last Breath Heal Percent Per Second 2Last Breath Cooldown 60
100 × item 30658
5 Mega Last Breath Gem

When damaged below 30% HP, Last Breath activates every 60s. While active below 30% HP, recover 2.5% max HP and gain +3% damage/healing each second, up to +15%. Resets above 40% HP.

Details: Trigger Threshold: 30%, Reset Threshold: 40%, Heal Per Second: 2.5%, Damage/Healing Per Second: 3%, Max Bonus: 15%, Cooldown: 60s

Last Breath Threshold 30Last Breath Reset Threshold 40Last Breath Percent Per Second 3Last Breath Max Percent 15Last Breath Heal Percent Per Second 2.5Last Breath Cooldown 60
150 × item 30658
6 Abyssal Last Breath Gem

When damaged below 35% HP, Last Breath activates every 60s. While active below 35% HP, recover 3% max HP and gain +4% damage/healing each second, up to +20%. Resets above 45% HP.

Details: Trigger Threshold: 35%, Reset Threshold: 45%, Heal Per Second: 3%, Damage/Healing Per Second: 4%, Max Bonus: 20%, Cooldown: 60s

Last Breath Threshold 35Last Breath Reset Threshold 45Last Breath Percent Per Second 4Last Breath Max Percent 20Last Breath Heal Percent Per Second 3Last Breath Cooldown 60
Overkill Gem

Overkill Gem

Base tier: Overkill Gem • Item ID: 30788 • Style: Excess Damage Reservoir

Killing damage stores 50% of the hit's excess damage, up to 1,000. Your next damaging attack releases the stored damage. Released damage cannot be stored again.

Details: Release Percent: 100%, Max Damage: 1000

weaponwandDamage DealersBoss Hunters

Base bonuses

Overkill Store Percent
50
Overkill Release Percent
100
Overkill Max Damage
1000

Ornaments

No ornament unlock listed for this gem.
Tier details6 tiers
TierNameEffect / damage / numbersBonusesUpgradeOrnament
1 Small Overkill Gem

Killing damage stores 50% of the hit's excess damage, up to 1,000. Your next damaging attack releases the stored damage. Released damage cannot be stored again.

Details: Release Percent: 100%, Max Damage: 1000

Overkill Store Percent 20Overkill Release Percent 100Overkill Max Damage 1000
10 × item 30658
2 Lesser Overkill Gem

Killing damage stores 30% of the hit's excess damage, up to 1,500. Your next damaging attack releases the stored damage. Released damage cannot be stored again.

Details: Release Percent: 105%, Max Damage: 1500

Overkill Store Percent 30Overkill Release Percent 105Overkill Max Damage 1500
25 × item 30658
3 Greater Overkill Gem

Killing damage stores 40% of the hit's excess damage, up to 2,000. Your next damaging attack releases the stored damage. Released damage cannot be stored again.

Details: Release Percent: 110%, Max Damage: 2000

Overkill Store Percent 40Overkill Release Percent 110Overkill Max Damage 2000
50 × item 30658
4 Super Overkill Gem

Killing damage stores 50% of the hit's excess damage, up to 2,500. Your next damaging attack releases the stored damage. Released damage cannot be stored again.

Details: Release Percent: 115%, Max Damage: 2500

Overkill Store Percent 50Overkill Release Percent 115Overkill Max Damage 50015
100 × item 30658
5 Mega Overkill Gem

Killing damage stores 60% of the hit's excess damage, up to 3,000. Your next damaging attack releases the stored damage. Released damage cannot be stored again.

Details: Release Percent: 120%, Max Damage: 3000

Overkill Store Percent 60Overkill Release Percent 120Overkill Max Damage 3000
150 × item 30658
6 Abyssal Overkill Gem

Killing damage stores 70% of the hit's excess damage, up to 5,000. Your next damaging attack releases the stored damage. Released damage cannot be stored again.

Details: Release Percent: 130%, Max Damage: 5000

Overkill Store Percent 70Overkill Release Percent 130Overkill Max Damage 5000
Requiem Gem

Requiem Gem

Base tier: Requiem Gem • Item ID: 30789 • Style: Soul-Fueled Salvation

Normal monster kills collect souls. At 300 souls, the next lethal hit is prevented and leaves you at 1 HP, consuming every soul.

helmetarmorlegsbootsglovesbeltringnecklaceshieldweaponwandSolo PlayersBoss HuntersSurvival Builds

Base bonuses

Requiem Souls Required
300
Requiem Souls Per Kill
1

Ornaments

Sunfire Seal
Sunfire Seal
Unlocked at Level 6 of Requiem Gem.
Tier details6 tiers
TierNameEffect / damage / numbersBonusesUpgradeOrnament
1 Small Requiem Gem

Normal monster kills collect souls. At 300 souls, the next lethal hit is prevented and leaves you at 1 HP, consuming every soul.

Requiem Souls Required 300Requiem Souls Per Kill 1
10 × item 30658
2 Lesser Requiem Gem

Normal monster kills collect souls. At 250 souls, the next lethal hit is prevented and leaves you at 1 HP, consuming every soul.

Requiem Souls Required 250Requiem Souls Per Kill 1
25 × item 30658
3 Greater Requiem Gem

Normal monster kills collect souls. At 200 souls, the next lethal hit is prevented and leaves you at 1 HP, consuming every soul.

Requiem Souls Required 200Requiem Souls Per Kill 1
50 × item 30658
4 Super Requiem Gem

Normal monster kills collect souls. At 150 souls, the next lethal hit is prevented and leaves you at 1 HP, consuming every soul.

Requiem Souls Required 150Requiem Souls Per Kill 1
100 × item 30658
5 Mega Requiem Gem

Normal monster kills collect souls. At 125 souls, the next lethal hit is prevented and leaves you at 1 HP, consuming every soul.

Requiem Souls Required 125Requiem Souls Per Kill 1
150 × item 30658
6 Abyssal Requiem Gem

Normal monster kills collect souls. At 100 souls, the next lethal hit is prevented and leaves you at 1 HP, consuming every soul.

Requiem Souls Required 100Requiem Souls Per Kill 1
Sunfire Seal Sunfire Seal
Momentum Gem

Momentum Gem

Base tier: Momentum Gem • Item ID: 30790 • Style: Movement-Fueled Spell

Continuous walking stores Momentum, up to 200. After standing still for 5s, the next offensive spell consumes it for +1% damage per 50 Momentum, up to +4%. Teleports grant nothing and reset unarmed Momentum.

Details: Max: 200, Stop Seconds: 5s, Max Damage Percent: 4%

weaponwandbootslegsFast FightersSpellcasters

Base bonuses

Momentum Per Tile
1
Momentum Max
200
Momentum Stop Seconds
5
Momentum Tiles Per Percent
50
Momentum Max Damage Percent
4

Ornaments

No ornament unlock listed for this gem.
Tier details6 tiers
TierNameEffect / damage / numbersBonusesUpgradeOrnament
1 Small Momentum Gem

Continuous walking stores Momentum, up to 200. After standing still for 5s, the next offensive spell consumes it for +1% damage per 50 Momentum, up to +20%. Teleports grant nothing and reset unarmed Momentum.

Details: Max: 200, Stop Seconds: 5s, Max Damage Percent: 4%

Momentum Per Tile 1Momentum Max 200Momentum Stop Seconds 5Momentum Tiles Per Percent 50Momentum Max Damage Percent 4
10 × item 30658
2 Lesser Momentum Gem

Continuous walking stores Momentum, up to 200. After standing still for 5s, the next offensive spell consumes it for +1% damage per 40 Momentum, up to +25%. Teleports grant nothing and reset unarmed Momentum.

Details: Max: 200, Stop Seconds: 5s, Max Damage Percent: 5%

Momentum Per Tile 1Momentum Max 200Momentum Stop Seconds 5Momentum Tiles Per Percent 40Momentum Max Damage Percent 5
25 × item 30658
3 Greater Momentum Gem

Continuous walking stores Momentum, up to 300. After standing still for 4s, the next offensive spell consumes it for +1% damage per 30 Momentum, up to +30%. Teleports grant nothing and reset unarmed Momentum.

Details: Max: 300, Stop Seconds: 4s, Max Damage Percent: 10%

Momentum Per Tile 1Momentum Max 300Momentum Stop Seconds 4Momentum Tiles Per Percent 30Momentum Max Damage Percent 10
50 × item 30658
4 Super Momentum Gem

Continuous walking stores Momentum, up to 300. After standing still for 4s, the next offensive spell consumes it for +1% damage per 25 Momentum, up to +35%. Teleports grant nothing and reset unarmed Momentum.

Details: Max: 300, Stop Seconds: 4s, Max Damage Percent: 12%

Momentum Per Tile 1Momentum Max 300Momentum Stop Seconds 4Momentum Tiles Per Percent 25Momentum Max Damage Percent 12
100 × item 30658
5 Mega Momentum Gem

Continuous walking stores Momentum, up to 400. After standing still for 3s, the next offensive spell consumes it for +1% damage per 20 Momentum, up to +40%. Teleports grant nothing and reset unarmed Momentum.

Details: Max: 400, Stop Seconds: 3s, Max Damage Percent: 20%

Momentum Per Tile 1Momentum Max 400Momentum Stop Seconds 3Momentum Tiles Per Percent 20Momentum Max Damage Percent 20
150 × item 30658
6 Abyssal Momentum Gem

Continuous walking stores Momentum, up to 500. After standing still for 3s, the next offensive spell consumes it for +1% damage per 15 Momentum, up to +50%. Teleports grant nothing and reset unarmed Momentum.

Details: Max: 500, Stop Seconds: 3s, Max Damage Percent: 30%

Momentum Per Tile 1Momentum Max 500Momentum Stop Seconds 3Momentum Tiles Per Percent 15Momentum Max Damage Percent 30
Gambler's Soul

Gambler's Soul

Base tier: Gambler's Soul • Item ID: 30791 • Style: Boss Loot Gamble

Each reward-boss corpse rolls once: Fortune adds an independent 35% roll of every standard loot entry, Nothing keeps normal loot, and Misfortune reduces standard loot chances to 35%.

ringnecklacebeltglovesBoss HuntersRisk Takers

Base bonuses

Gambler Soul Enabled
1

Ornaments

Ice Seal
Ice Seal
Unlocked Equipping Gambler's Soul Gem.
Frostguard Seal
Frostguard Seal
Unlocked at Level 3 of Gambler's Soul Gem.
Archfrost Seal
Archfrost Seal
Unlocked at Level 6 of Gambler's Soul Gem.
Tier details6 tiers
TierNameEffect / damage / numbersBonusesUpgradeOrnament
1 Small Gambler's Soul

Each reward-boss corpse rolls once: Fortune adds an independent 35% roll of every standard loot entry, Nothing keeps normal loot, and Misfortune reduces standard loot chances to 35%.

Details: 10 Fortune, 60 normal, 30 misfortune.

Gambler Soul Enabled 1
10 × item 30658
Ice Seal Ice Seal
2 Lesser Gambler's Soul

Each reward-boss corpse rolls once: Fortune adds an independent 40% roll of every standard loot entry, Nothing keeps normal loot, and Misfortune reduces standard loot chances to 40%.

Details: 15 Fortune, 60 normal, 25 misfortune

Gambler Soul Enabled 1
25 × item 30658
3 Greater Gambler's Soul

Each reward-boss corpse rolls once: Fortune adds an independent 45% roll of every standard loot entry, Nothing keeps normal loot, and Misfortune reduces standard loot chances to 45%.

Details: 20 Fortune, 60 normal, 20 misfortune

Gambler Soul Enabled 1
50 × item 30658
Frostguard Seal Frostguard Seal
4 Super Gambler's Soul

Each reward-boss corpse rolls once: Fortune adds an independent 50% roll of every standard loot entry, Nothing keeps normal loot, and Misfortune reduces standard loot chances to 50%.

Details: 25 Fortune, 50 normal, 25 misfortune

Gambler Soul Enabled 1
100 × item 30658
5 Mega Gambler's Soul

Each reward-boss corpse rolls once: Fortune adds an independent 55% roll of every standard loot entry, Nothing keeps normal loot, and Misfortune reduces standard loot chances to 55%.

Details: 30 Fortune, 40 normal, 30 misfortune

Gambler Soul Enabled 1
150 × item 30658
6 Abyssal Gambler's Soul

Each reward-boss corpse rolls once: Fortune adds an independent 60% roll of every standard loot entry, Nothing keeps normal loot, and Misfortune reduces standard loot chances to 60%.

Details: 35 Fortune, 30 normal, 35 misfortune

Gambler Soul Enabled 1
Archfrost Seal Archfrost Seal
Infection Gem

Infection Gem

Base tier: Infection Gem • Item ID: 30792 • Style: Chaining Monster Evolution

Normal monster kills have 3% chance to infect up to 2 eligible monsters within 4 SQM. Infection adds 50 monster levels, chaining up to level 1000 and increasing HP, damage, and loot. It never increases experience.

Details: Range: 3 SQM, Targets: 2, Max Level: 50

weaponwandringnecklaceHigh-Risk HuntersArea Fighters

Base bonuses

Infection Chance
3
Infection Range
3
Infection Targets
2
Infection Levels
50
Infection Max Level
50

Ornaments

No ornament unlock listed for this gem.
Tier details6 tiers
TierNameEffect / damage / numbersBonusesUpgradeOrnament
1 Small Infection Gem

Normal monster kills have 3% chance to infect up to 2 eligible monsters within 3 SQM. Infection adds 50 monster levels, chaining up to level 1000 and increasing HP, damage, and loot. It never increases experience.

Details: Range: 3 SQM, Targets: 2, Max Level: 50

Infection Chance 3Infection Range 3Infection Targets 2Infection Levels 50Infection Max Level 50
10 × item 30658
2 Lesser Infection Gem

Normal monster kills have 5% chance to infect up to 2 eligible monsters within 4 SQM. Infection adds 50 monster levels, chaining up to level 150 and increasing HP, damage, and loot. It never increases experience.

Details: Range: 4 SQM, Targets: 3, Max Level: 150

Infection Chance 5Infection Range 4Infection Targets 2Infection Levels 50Infection Max Level 150
25 × item 30658
3 Greater Infection Gem

Normal monster kills have 8% chance to infect up to 3 eligible monsters within 4 SQM. Infection adds 50 monster levels, chaining up to level 300 and increasing HP, damage, and loot. It never increases experience.

Details: Range: 4 SQM, Targets: 3, Max Level: 300

Infection Chance 8Infection Range 4Infection Targets 3Infection Levels 50Infection Max Level 300
50 × item 30658
4 Super Infection Gem

Normal monster kills have 12% chance to infect up to 3 eligible monsters within 4 SQM. Infection adds 100 monster levels, chaining up to level 500 and increasing HP, damage, and loot. It never increases experience.

Details: Range: 4 SQM, Targets: 3, Max Level: 500

Infection Chance 12Infection Range 4Infection Targets 3Infection Levels 100Infection Max Level 500
100 × item 30658
5 Mega Infection Gem

Normal monster kills have 15% chance to infect up to 3 eligible monsters within 5 SQM. Infection adds 100 monster levels, chaining up to level 800 and increasing HP, damage, and loot. It never increases experience.

Details: Range: 5 SQM, Targets: 3, Max Level: 800

Infection Chance 15Infection Range 5Infection Targets 3Infection Levels 100Infection Max Level 800
150 × item 30658
6 Abyssal Infection Gem

Normal monster kills have 20% chance to infect up to 4 eligible monsters within 6 SQM. Infection adds 200 monster levels, chaining up to level 1000 and increasing HP, damage, and loot. It never increases experience.

Details: Range: 6 SQM, Targets: 4, Max Level: 1000

Infection Chance 20Infection Range 6Infection Targets 4Infection Levels 200Infection Max Level 1000
Damage Gem

Damage Gem

Base tier: Damage Gem • Item ID: 30793 • Style: Lifetime Damage Record

Purely cosmetic. Permanently records the total effective damage dealt to monsters while this gem is socketed on equipped gear.

helmetarmorlegsbootsglovesbeltringnecklaceshieldweaponwandCollectorsDamage Dealers

Base bonuses

Damage Tracker Enabled
1

Ornaments

No ornament unlock listed for this gem.
Tier details1 tiers
TierNameEffect / damage / numbersBonusesUpgradeOrnament
1 Damage Gem

Purely cosmetic. Permanently records the total effective damage dealt to monsters while this gem is socketed on equipped gear.

Damage Tracker Enabled 1
Blood Price Gem

Blood Price Gem

Base tier: Blood Price Gem • Item ID: 30794 • Style: Life-Fueled Sorcery

When an offensive spell lacks mana, each missing mana costs 1 HP and that cast deals 15% more damage. It never activates unless the full cost leaves you at 1 HP or higher. Only mana actually spent grants magic training.

Details: Health Per Mana: 1

weaponwandSpellcastersRisk BuildsDamage Dealers

Base bonuses

Blood Price Health Per Mana
1
Blood Price Damage Percent
15

Ornaments

No ornament unlock listed for this gem.
Tier details6 tiers
TierNameEffect / damage / numbersBonusesUpgradeOrnament
1 Small Blood Price Gem

When an offensive spell lacks mana, each missing mana costs 1 HP and that cast deals 15% more damage. It never activates unless the full cost leaves you at 1 HP or higher. Only mana actually spent grants magic training.

Details: Health Per Mana: 1

Blood Price Health Per Mana 1Blood Price Damage Percent 15
10 × item 30658
2 Lesser Blood Price Gem

When an offensive spell lacks mana, each missing mana costs 2 HP and that cast deals 20% more damage. It never activates unless the full cost leaves you at 1 HP or higher. Only mana actually spent grants magic training.

Details: Health Per Mana: 2

Blood Price Health Per Mana 2Blood Price Damage Percent 20
25 × item 30658
3 Greater Blood Price Gem

When an offensive spell lacks mana, each missing mana costs 3 HP and that cast deals 25% more damage. It never activates unless the full cost leaves you at 1 HP or higher. Only mana actually spent grants magic training.

Details: Health Per Mana: 3

Blood Price Health Per Mana 3Blood Price Damage Percent 25
50 × item 30658
4 Super Blood Price Gem

When an offensive spell lacks mana, each missing mana costs 4 HP and that cast deals 30% more damage. It never activates unless the full cost leaves you at 1 HP or higher. Only mana actually spent grants magic training.

Details: Health Per Mana: 4

Blood Price Health Per Mana 4Blood Price Damage Percent 30
100 × item 30658
5 Mega Blood Price Gem

When an offensive spell lacks mana, each missing mana costs 5 HP and that cast deals 35% more damage. It never activates unless the full cost leaves you at 1 HP or higher. Only mana actually spent grants magic training.

Details: Health Per Mana: 5

Blood Price Health Per Mana 5Blood Price Damage Percent 35
150 × item 30658
6 Abyssal Blood Price Gem

When an offensive spell lacks mana, each missing mana costs 6 HP and that cast deals 45% more damage. It never activates unless the full cost leaves you at 1 HP or higher. Only mana actually spent grants magic training.

Details: Health Per Mana: 6

Blood Price Health Per Mana 6Blood Price Damage Percent 45
Pacifist Gem

Pacifist Gem

Base tier: Pacifist Gem • Item ID: 30795 • Style: Patient Restoration

Gain +1% healing power every 2s without dealing damage, up to +12%. This does not heal you by itself; it increases your healing effects. Dealing actual damage resets all accumulated power.

Details: Interval: 2s, Percent Per Interval: 1s, Max Percent: 12%

helmetarmorlegsbootsglovesbeltringnecklaceshieldweaponwandHealersSupport BuildsPeaceful Adventurers

Base bonuses

Pacifist Interval
2
Pacifist Percent Per Interval
1
Pacifist Max Percent
12

Ornaments

No ornament unlock listed for this gem.
Tier details6 tiers
TierNameEffect / damage / numbersBonusesUpgradeOrnament
1 Small Pacifist Gem

Gain +1% healing power every 2s without dealing damage, up to +12%. This does not heal you by itself; it increases your healing effects. Dealing actual damage resets all accumulated power.

Details: Interval: 2s, Percent Per Interval: 1s, Max Percent: 12%

Pacifist Interval 2Pacifist Percent Per Interval 1Pacifist Max Percent 12
10 × item 30658
2 Lesser Pacifist Gem

Gain +1% healing power every 2s without dealing damage, up to +15%. This does not heal you by itself; it increases your healing effects. Dealing actual damage resets all accumulated power.

Details: Interval: 2s, Percent Per Interval: 1s, Max Percent: 15%

Pacifist Interval 2Pacifist Percent Per Interval 1Pacifist Max Percent 15
25 × item 30658
3 Greater Pacifist Gem

Gain +1% healing power every 2s without dealing damage, up to +18%. This does not heal you by itself; it increases your healing effects. Dealing actual damage resets all accumulated power.

Details: Interval: 2s, Percent Per Interval: 1s, Max Percent: 18%

Pacifist Interval 2Pacifist Percent Per Interval 1Pacifist Max Percent 18
50 × item 30658
4 Super Pacifist Gem

Gain +1% healing power every 2s without dealing damage, up to +22%. This does not heal you by itself; it increases your healing effects. Dealing actual damage resets all accumulated power.

Details: Interval: 2s, Percent Per Interval: 1s, Max Percent: 22%

Pacifist Interval 2Pacifist Percent Per Interval 1Pacifist Max Percent 22
100 × item 30658
5 Mega Pacifist Gem

Gain +1% healing power every 2s without dealing damage, up to +25%. This does not heal you by itself; it increases your healing effects. Dealing actual damage resets all accumulated power.

Details: Interval: 2s, Percent Per Interval: 1s, Max Percent: 25%

Pacifist Interval 2Pacifist Percent Per Interval 1Pacifist Max Percent 25
150 × item 30658
6 Abyssal Pacifist Gem

Gain +1% healing power every 2s without dealing damage, up to +30%. This does not heal you by itself; it increases your healing effects. Dealing actual damage resets all accumulated power.

Details: Interval: 2s, Percent Per Interval: 1s, Max Percent: 30%

Pacifist Interval 2Pacifist Percent Per Interval 1Pacifist Max Percent 30